A thread for systematically compiling all known effective creativity methods and strategies.
Below, I've included 16 methods that I found posted at http://innovationworks.hypermart.net/m_overview.htm .
Focused
(Rules for maximizing your creativity)
1. Goal-Storming motivates new ideas by having you brainstorm a different set of ideas for each goal that you want to achieve in the process of meeting your challenge.
Reversals
2. Twisting Goals induces new ideas by having you list actions to achieve the opposite of a goal and then reverse these actions.
Recombinations
3. Deconstruction builds ideas by suggesting alternate components for major variables of your challenge or solution.
Catalysts
4. Single Stimulus triggers new ideas by using a randomly selected concept that is richly associative or highly suggestive.
5. Multiple Stimuli sparks new ideas by having you integrate a set of two to four concepts. These randomly selected concepts are visually interconnected to imply an interrelationship.
6. Joined Stimuli provokes new ideas by having you join together two randomly selected concepts in a unique way and then apply the resulting thoughts to your challenge.
Modifications
7. Idea Fusion kindles new ideas by joining together elements of two existing, but not necessarily related ideas.
8. Dimension Change stimulates new ideas by taking an existing idea and guiding you to change a randomly selected dimension or variable.
Analogies
(How to form an analogy)
9. Function Transplant seeds new ideas by helping you form an analogy between your challenge and a randomly selected machine or device.
10. Activity Borrowing stirs up new ideas by helping you form an analogy between your challenge and a randomly selected activity, behavior or action.
11. Comparison of systems sparks new ideas by helping you form an analogy between your challenge and a randomly selected system, cyclic process, evolutionary process or transformational process.
12. Scientific Adaptation plants new ideas by helping you form an analogy between your challenge and a randomly selected scientific rule, principle or fact.
Perspectives
13. Alternate Views triggers new ideas by having you view your challenge from a randomly selected perspective drawn from one of three categories (Life Perspectives, Occupational Views or Scholarly Views).
14. Person You Know inspires new ideas by having you look at your challenge from the perspective of someone you know.
15. Hybrid Creatures hatches new ideas by having you see your challenge from the perspective of a randomly constructed hypothetical creature or being.
Visualization
16. Guided Visualization stimulates new ideas by having you visualize your role in a story in which you journey to an idea sanctuary and then converse with an expert or participate in an idea stimulating experience. You get a new story with each use.
