someone out there must be able to advise me on how 3d animation packages such as MAYA and AUTODESK 3D STUDIO MAX and so on, use memory during graphics processing. Someone must be the guy/gal mathematician/coder who puts the gaussian math formula somewhere and writes the function that you use when you click on "gaussian filter".
okay, all i have is a degree in pure physics (with an opics and a math modelling major thrown into it)...i had to make a few software packages for people for a while so i know some basic ASP and database stuff...
imagine being me and suddenly having an idea to code an AI simulation, knowing nothing about how to tell the computer to hold things and store values in memory, no idea what language to use, and wondering if i should hold some values in a database like SQL simply because of its indexing system making everything faster...and whether telling it stuff in VB Script will be as good as I can get...
or if i should be finding some way of coding lower down and keeping values stored in text files...i keep coming back to the thought, how do those major packages do things? it must be in the most efficient way...
at the moment I'm taking the ASP option but by rights I need help from someone, now! it's all very exciting and if anyone has spare time to offer advice, I'm Prince Charles (all ears)
charlie
