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> Speakers and raw audio
post Feb 02, 2017, 11:01 PM
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I'm playing around with raw audio right now, producing chirps and tones and that sort of thing, but I read that sending data that puts the speaker to full charge and leaving it there for any amount of time could damage the speakers.

Now, you have the option to use signed and unsigned values, so what actually constitutes an off value in both?

Is off in an unsigned variable 0 or half-way to maximum value of the variable type?
please help me out of this..

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